Dontknowdoya Posted March 29, 2005 Share Posted March 29, 2005 If this has been already posted, I apologize, but I did look for the answer for this question through the forums, before posting. The question is this, how do I create new base items. And more specifically how do I assign skins for items? Like making something like the miners uniform to look like a jedi robe for example.. Link to comment Share on other sites More sharing options...
T7nowhere Posted March 29, 2005 Share Posted March 29, 2005 If you wanted the miners uniforn to look like a jedi robe all you have to do is find and open its uti, change the baseitem to Jedi robe, and choose the texture varient. If you want to make a new baseitem then the best thing to do is copy and exsisting row that is similar to what you are making then adjust the rows fields as you see fit. Link to comment Share on other sites More sharing options...
Dontknowdoya Posted March 31, 2005 Author Share Posted March 31, 2005 Thank you for the reply. To make the new base item which files do I edit? Link to comment Share on other sites More sharing options...
Guyver619 Posted March 31, 2005 Share Posted March 31, 2005 Do make a new base item, you need to add a new line to baseitem.2da, and you need an item uti file that uses this new item type. Link to comment Share on other sites More sharing options...
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