Dagobahn Eagle Posted May 13, 2005 Share Posted May 13, 2005 Who'd like ship/class variations from map to map? For example, in one mission the rebel tank carries proton torpedoes, while in another it doesn't (or carries another type of warheads)? Link to comment Share on other sites More sharing options...
the'cooler'king Posted May 14, 2005 Share Posted May 14, 2005 it would be neat to see different payloads on crafts the same thing could be done for regular units ex the missile trooper could change warheads at a ammo droid from anti vehicle (small splash, high damage, quick speed, homing) to a anti personel round (high splash, lower speed, no targeting ability, only if a troopers missile is in flight: instead of launching a grenade right mouse is clicked in that instance would detonate the rpg,) would also like to see map specific units more than six units could be used by the game ex: on a no plane map and engineer would be used instead of a pilot with his own special abilities and weapons or on a hallway map no rocket trooper or jettrooper as why would they have an anti vehicle unit in a situation where there's no vehicles and a flight unit where theres no room to fly Link to comment Share on other sites More sharing options...
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