jonmoody61 Posted July 9, 2005 Share Posted July 9, 2005 Hi all, I've got an official release, which is MI1 and MI2 on one CD. It's one of those CDs that you put in, it comes up with a choice of 3 sound options then you just pick the game you want to play. I don't have a Soundblaster card but thats the one most relevant to mine, so I choose that and play MI1. With that, sound is fine, and plays top notch sounds. But when I do the same with MI2, nothing comes out - so I change it to Internal Sound Card (just a series of beeps) and that cooperates with MI2 - trouble is, I can't stand playing the game with just beeps for sounds! Nothing else!! Is there a way around it? The sound options are: - Internal sound card/No sound card - Soundblaster - Roland port..... Soundblaster works lovely on MI1, but not at all with MI2 that I really wish to play!! Advice? Thanks lads Link to comment Share on other sites More sharing options...
Joshi Posted July 9, 2005 Share Posted July 9, 2005 http://quick.mixnmojo.com Download ScummVM Quick and Easy, run it through that, problem solved. Link to comment Share on other sites More sharing options...
jonmoody61 Posted July 9, 2005 Author Share Posted July 9, 2005 I choose the path as Monkey Island 2 folder on the disc (only two folders, one for each game), and when it loads up it gives me that crappy Lamo-Copy prevention with the passcodes. The ones from back when you had the manual with the Amiga. Problem is, you don't get that with the CD!! Advice?! Link to comment Share on other sites More sharing options...
jonmoody61 Posted July 9, 2005 Author Share Posted July 9, 2005 I put in any old numbers and it works a treat!! Does it always work with any numbers!! If it don't I am the luckiest man alive... anyway, sound is a charm... thanks alot mate! Link to comment Share on other sites More sharing options...
Joshi Posted July 9, 2005 Share Posted July 9, 2005 Yeah, it works with any numbers. rather than get rid of the lamo-protection thing for the CD version, all Lucas Arts did was have a piece of coding in there to bypass it. ScummVM somehow works around this coding and brings it up again, but any numbers work for it. If you had problems with MI1 and used scummVM q+e for that, you'd get the similar copy protection thing, but again, any numbers would do. Link to comment Share on other sites More sharing options...
jonmoody61 Posted July 9, 2005 Author Share Posted July 9, 2005 Ah ha! Got it working nice and mighty fine... 1 final question mate, before I stop bothering you all: What is the button, if there is one on is Scumm machine, to skip a line of text if you've read it (or indeed remember it from a decade ago!!) PS. Lovely site you got here, top notch! Link to comment Share on other sites More sharing options...
Joshi Posted July 9, 2005 Share Posted July 9, 2005 Thanks, I'm not the owner, I just moderate. I think you can hit the period key ( . ) or the escape key to bypass dialogue. Otherwise, clicking the left and right mouse buttons together usually does the trick (something I remember from the old manual ). Enjoy! Link to comment Share on other sites More sharing options...
jonmoody61 Posted July 9, 2005 Author Share Posted July 9, 2005 Couldn't have done it without you mate!! Top dog!! Thanks alot, really appreciate the help! How long you reckon it'll take in hours for me to complete it?? I'll let you know how I got on.... keep in mind I have completed it a few times before now in the last 12 or so years! Link to comment Share on other sites More sharing options...
Joshi Posted July 9, 2005 Share Posted July 9, 2005 Usually takes me a day or so, but that's without continuous play. I'd say about three to four hours if you know what you're doing. Two at the least. Good luck. Link to comment Share on other sites More sharing options...
jonmoody61 Posted July 9, 2005 Author Share Posted July 9, 2005 30mins in and GRRRRRRRRRRRRRRRRRRRRRRRRRRRR - I am stuck early on at something I know is oh so simple!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
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