riceplant Posted August 11, 2005 Share Posted August 11, 2005 I want to make a ship cruising above Yavin, but the skybox trees are stationary. 'Fine', I thought, 'I'll just add in some rail movers for the nearer trees, and the stationary ones can be in the distance.' I tried to make a rail system based off of the 't1_rail' level that came with radiant. Thing is, when I try to run my compiled map, I get a 'entity 84 has null model' error, and the game returns to the main menu. I'm trying to place these rails through a skyportal (Which is how I am managing to get such a big ship), in case that's relevant, but can't seem to fix the problem of the real level appearing in the skyportal. What should I do, just move it further away from the level? Link to comment Share on other sites More sharing options...
riceplant Posted August 20, 2005 Author Share Posted August 20, 2005 Any ideas? I can't find a tutorial that mentions them, and all my attempts to recreate them from Raven's level have met with failure. Link to comment Share on other sites More sharing options...
MeowTown Posted August 20, 2005 Share Posted August 20, 2005 wtf i dont understand your question. O well, im sure lassev will answer it. Btw, your avatar is a rip off of radioshack? gg? Link to comment Share on other sites More sharing options...
lassev Posted August 20, 2005 Share Posted August 20, 2005 O well, im sure lassev will answer it. I have never had any use for those rail_ entities. Thus, I have no information to share. Link to comment Share on other sites More sharing options...
riceplant Posted August 20, 2005 Author Share Posted August 20, 2005 Btw, your avatar is a rip off of radioshack? gg?Huh? It's just a ® supersized and turned red. Back to the point, has anyone used rail_movers? Link to comment Share on other sites More sharing options...
MeowTown Posted August 21, 2005 Share Posted August 21, 2005 HAH! gg. Link to comment Share on other sites More sharing options...
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