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Handmaiden Appearance Problem


The_Maker

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Ok,

I made a reskin for the handmaiden so she looks younger (with no white hair :barf: ) and put it in my Override directory. My only problem now is that every single handmaiden on the Polar academy and in the cutscenes looks like The Handmaiden instead of one of the Handmaiden Sisters. In the swpc_tex_tpa>N directory there is a texture "N_HandSis" which seems to be unused for some weird out of place reason <_<

 

How do I fix this? I looked under the UTCs of the Polar region and there are around 14 different entries for "handmaiden" <.<. All of them have an appearane of "Party_NPC_Handmaiden". I looked through the whole list and couldn't find one that didn't say Party NPC Handmaiden. The only ones I did Find were Party_NPC_Handmaiden_Head and Party_NPC_Hanmadien_Clothing_Dark (or something close to that.) Should I try altering something in the appearance.2da file or should I just change all the Handmaiden Sister utcs?

 

I don't know what appearance value I should use for the UTCs and if I change around the appearance.2da or heads.2da I don't know which model to use for the "N_HandSis" texture. :(

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My only problem now is that every single handmaiden on the Polar academy and in the cutscenes looks like The Handmaiden instead of one of the Handmaiden Sisters. In the swpc_tex_tpa>N directory there is a texture "N_HandSis" which seems to be unused for some weird out of place reason <_<

 

How do I fix this? I looked under the UTCs of the Polar region and there are around 14 different entries for "handmaiden" <.<. All of them have an appearane of "Party_NPC_Handmaiden".

 

There is a head model called n_handsis(.mdl/.mdx) as well that goes with this texture. You may recognize it as one of the white female player heads from KotOR1, the one with the spiky hair (PFHC04). There is a line in heads.2da that goes with this model as well, line 191.

 

Apparently at some point they did plan to make the Handmaiden look a bit different than her sisters, as you repeatedly can point this out in the dialog, even though they all ended up with the same model and texture in-game.

 

The problem with "fixing" this is that the Handmaiden uniform model is a full model, you can't just swap out the head under the hood without altering the model in a 3D modeling application, as the head is part of the body model.

 

The easiest way is probably to make renamed copies of the Hooded Handmaiden uniform model and textures, and tweak the shape of the head a little in gmax/3dsmax, reskin the head texture and add these modified models/textures as a new appearance type for the Handmaiden Sisters, which you'll then have to set their UTCs to use.

 

Be careful with which Handmaiden UTCs you alter in the Polar Academy module. There are a few that have identical names that appear in other modules, which may cause trouble if you replace them. When I did my own "make Handmaiden look different from her sisters" mod I looked into this a bit, and found that these UTCs should be safe to alter:

 

p_handmaiden003.utc, p_handmaiden004.utc, p_handmaiden005.utc, p_handmaiden006.utc, p_handmaiden007.utc, p_handmaiden009.utc, p_handmaiden010.utc, p_handmaiden012.utc, p_handmaiden013.utc, p_handmaiden014.utc, sister1cut.utc, sister1wind.utc, sister2cut.utc, sister2wind.utc.

 

When I modified these templates to use the new custom appearance for Handmaiden sisters, all the Sisters you meet inside the Academy will have the correct appearance. The most noticable mismatch are the two in the cutscene topside who will fetch Bao-Dur when you take the lift down. They would use the Handmaiden's model rather than the Sister Model.

 

This is because the name of their templates are used in multiple modules and not safe to override. Their appearance can easily be corrected by modifying the script for the cutscene so it changes their appearance to the new appearance type when they are spawned for the scene.

 

If you want an example of how this can be done, have a look at the "Handmaiden Clothes" link in my signature. It makes the Handmaiden and her Sisters look a bit different in the above described way.

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Oh,

Wll since I know nothing about modeling I suppose I will just have to deal with the fact that all the handmaidens in the academy look the same =/

 

If you just want the Handmaiden and the sisters to have different textures/skins you can use the modifications I made and then replace the texture for the Handmaiden with your own variant. The sisters will then keep their old look, while the Handmaiden will get your own custom look. Most of the work to separate them is already done there after all. :)

 

Btw, what is the difference between "N_Party_Handmaiden" and N_Party_Handmaiden_Head"?

 

Party_NPC_Handmaiden is the full model appearance which includes the head. This is used whenever the Handmaiden wears something using the common clothes appearance, giving her the hooded outfit.

 

Party_NPC_Handmaiden_Head is a body model appearance where the head is separate and can be switched around. This is used whenever the Handmaiden wears something other than clothes (armor, robes, the dancer outfit...).

 

Party_NPC_Handmaiden_Clothing_Evil_I is a full model appearance that works just like Party_NPC_Handmaiden, however this is used if the Handmaiden has fallen to the Dark side instead. It gives the head the darkside texture and makes her hooded outfit black instead of white.

 

The game automatically switches the Handmaiden's appearance type depending on what she wears and if she's light/neutral or darkside. This is why it's easier to switch the appearance of all her sisters rather than just her to make them look different. :)

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