Chris Y Posted November 12, 2005 Share Posted November 12, 2005 Hello. I've just made this sky shader: ------------------------------------------ textures/japsky/sky { qer_editorimage textures/skies/sky q3map_lightRGB 1.50887573964 1.50887573964 1.50887573964 q3map_skylight 200 5 surfaceparm nomarks surfaceparm sky surfaceparm noimpact surfaceparm nodlight q3map_lightmapFilterRadius 0 8 q3map_sunExt 1.000000 0.997119 0.857641 350 142 35 1 2 notc q3map_nolightmap skyParms textures/japsky/sky 1024 - } ------------------------------------------ But: "q3map_sunExt 1.000000 0.997119 0.857641 350 142 35 1 2" That line is supposed to draw me a nice shiny sphere of sunnieness! But it doesn't. The sky textures and the light itself works fine though... but I want my pretty sun! Help me ppl. Link to comment Share on other sites More sharing options...
riceplant Posted November 13, 2005 Share Posted November 13, 2005 If you want lenseflares, then I don't think that's possible, the various sun parameters are only to control the light from the sun, and to learn them, read the shader manual! Link to comment Share on other sites More sharing options...
Chris Y Posted November 13, 2005 Author Share Posted November 13, 2005 Ow... I see. I guess I'll follow your advice and go learn some shader code then. Could you give me the link for shader manual? Im quite lost around here. Link to comment Share on other sites More sharing options...
riceplant Posted November 13, 2005 Share Posted November 13, 2005 Erm, I got it when I downloaded Radiant, I don't know if you can download it seperately, but when you find it, learn it. It's well worth it for the things you can do with shaders, far more than is possible with cut and paste editing. Link to comment Share on other sites More sharing options...
Chris Y Posted November 13, 2005 Author Share Posted November 13, 2005 Okay. Got it! Thanks for the help! Link to comment Share on other sites More sharing options...
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