_Phaedrus_ Posted November 21, 2005 Share Posted November 21, 2005 I recently got an idea for a Force Power: Spawn Lightsaber. Remember the end of KOTOR 2, at the final battle with Darth Traya? After you defeat her initially she spawns three lightsabers out of nowhere that can fight with a will of their own. If that could be made into a force power for K2, it would simply be awesome. The player can only spawn generate a number of lightsabers equal to the level of this particular force power (i.e. one lightsaber at level one, two lightsabers at level two, etc). The sabers should be able to do a fair amount of damage, but shouldn't be too unbalanced (i.e player's skill in wisdom/charisma + 10). Also, they would only be around for a short period of time before fading away...say, 45 seconds. The mod itself wouldn't require any modelling whatsoever; the models for the floaty lightsabers are somewhere in the 2da models. Thanks for reading. -_Phaedrus_ Link to comment Share on other sites More sharing options...
DuffmanDan Posted November 21, 2005 Share Posted November 21, 2005 already done my man! http://www.pcgamemods.com/mod/10704.html thanks to the lovely darth333 Link to comment Share on other sites More sharing options...
Eagle Racer Posted November 21, 2005 Share Posted November 21, 2005 It's been done already actually. It's up on pcgamemods.com http://www.pcgamemods.com/mod/11026.html Lol, beat me to it... Link to comment Share on other sites More sharing options...
DuffmanDan Posted November 21, 2005 Share Posted November 21, 2005 to be fair, thats too different links. eagle racer's has more then just the floating lightsabers though, so check both of em' out! Link to comment Share on other sites More sharing options...
Eagle Racer Posted November 21, 2005 Share Posted November 21, 2005 Spawning tons of zombies all at once and watching then incircle and maul the enemy is fun. Forgot to mention that link inclued the zombie power too. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.