Pavlos Posted November 30, 2005 Share Posted November 30, 2005 void main() { SetGlobalFadeOut(0.0, 0.5); object oPC=GetFirstPC(); vector vecTemp=Vector(30.81667,31.90966,1.75500); location locDestination=Location(vecTemp,0.0); NoClicksFor(1.0); AssignCommand( oPC,ActionJumpToLocation(locDestination)); SetGlobalFadeIn(6.0, 0.5); } [/Code] Though it seems I am now starting to get the hang of this scripting dealy (Everyone gives forth a sigh of relief as they no longer have to answer Pavlos' stupid questions) but I have yet another problem. This script works perfectly and all that but on the fade out it just goes black when I want it to fade slowly out, it is probably a quick fix but I can't see what could possibly be wrong with this. It is attatched to the dialogue file and is for TSL. Link to comment Share on other sites More sharing options...
stoffe Posted December 1, 2005 Share Posted December 1, 2005 SetGlobalFadeOut(0.0, 0.5); This script works perfectly and all that but on the fade out it just goes black when I want it to fade slowly out, it is probably a quick fix but I can't see what could possibly be wrong with this. You've set it to fade to black in half a second, which would look like it goes to black near instantly. Tried to specify a longer fade time? Link to comment Share on other sites More sharing options...
Pavlos Posted December 1, 2005 Author Share Posted December 1, 2005 I did try that but it was exactly the same! So I posted my original script up here, without the longer fade out time. Link to comment Share on other sites More sharing options...
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