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Fade out problems [K2]


Pavlos

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void main() {
SetGlobalFadeOut(0.0, 0.5);
object oPC=GetFirstPC();
vector vecTemp=Vector(30.81667,31.90966,1.75500);
location locDestination=Location(vecTemp,0.0);
NoClicksFor(1.0);
AssignCommand( oPC,ActionJumpToLocation(locDestination));
SetGlobalFadeIn(6.0, 0.5);
}
[/Code]

 

Though it seems I am now starting to get the hang of this scripting dealy (Everyone gives forth a sigh of relief as they no longer have to answer Pavlos' stupid questions) but I have yet another problem. This script works perfectly and all that but on the fade out it just goes black when I want it to fade slowly out, it is probably a quick fix but I can't see what could possibly be wrong with this. It is attatched to the dialogue file and is for TSL.

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SetGlobalFadeOut(0.0, 0.5);

 

This script works perfectly and all that but on the fade out it just goes black when I want it to fade slowly out, it is probably a quick fix but I can't see what could possibly be wrong with this.

 

You've set it to fade to black in half a second, which would look like it goes to black near instantly. Tried to specify a longer fade time?

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