Darth Windu Posted December 1, 2005 Share Posted December 1, 2005 Hi folks. Just posted this mod as pcgamemods.com, which also has another mod of mine, which changed the special lightsabre colours. Having bought and played both KotOR and KotOR2, I came to the same conclusion as Obsidian - the Jedi Sentinal needed to be better. What I've done is taken the stats - feats, skills, class skills etc from KotOR2 and transplanted them into KotOR. All Jedi classes in KotOR will now play exactly the same way they do in KotOR2. This mainly affects the Sentinal, which is given a huge boost, but also slightly affects Guardian and Consular, but does not change Soldier, Scout or Scoundrel. In addition, I tried to make it so that characters would slowly regain health out of combat without you having to use medpacs, Force Heal, but can't get it to work. Does anyone know how to get health regeneration in KotOR? I got it to work once and nothing since. Anyway, I'll be releasing a new version soon with some extra powers for the Consular. Thoughts? T7edit: When you post a mod release also post a link to the mod. http://www.pcgamemods.com/mod/17433.html Link to comment Share on other sites More sharing options...
shamelessposer Posted December 1, 2005 Share Posted December 1, 2005 In addition, I tried to make it so that characters would slowly regain health out of combat without you having to use medpacs, Force Heal, but can't get it to work. Does anyone know how to get health regeneration in KotOR? I got it to work once and nothing since. Edit the regeneration.2da file. Link to comment Share on other sites More sharing options...
Darth Windu Posted December 1, 2005 Author Share Posted December 1, 2005 ...that's what I thought I had to do, but it just doesn't work. The only time it has ever worked is when I put health regen up to 10.5, but then when I tried it again nothing happened. Anyway, v1.1 has now been released, with changes to force powers. Link to comment Share on other sites More sharing options...
shamelessposer Posted December 1, 2005 Share Posted December 1, 2005 It works fine in my mod just setting it to 1.0. Link to comment Share on other sites More sharing options...
YertyL Posted December 6, 2005 Share Posted December 6, 2005 YES! Finally the sentinel class is playable again in KOTOR1! DLing immediately! Nice job Link to comment Share on other sites More sharing options...
Darth Windu Posted December 8, 2005 Author Share Posted December 8, 2005 Glad you like it YertyL Thanks T7, I completely forgot. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.