Darth InSidious Posted February 16, 2006 Share Posted February 16, 2006 Why is it that whenever I stick two rooms together in a .lyt, or indeed fiddle with a .lyt too much, say, by adjusting the roomcount/doorhookcount and by removing rooms that I end up being unable to get from room to room except by pushing through thanks to what seems to be a glitch. You come to the doorway and end up running on the spot. I know the walkmesh works on the other side - I've broken through before, but it won't let me pass between rooms. Is there a rememdy? Link to comment Share on other sites More sharing options...
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