Stoked Posted February 17, 2006 Share Posted February 17, 2006 1. That before you go into combat you can choose exactly which units will be there at the start of the battle. 2. The ability to retreat individual ships and units. 3. Unit Veterancy. Have the units get increased firepower and accuracy. Link to comment Share on other sites More sharing options...
sven8136 Posted February 18, 2006 Share Posted February 18, 2006 1 & 2 are probably things that the Devs should add. I can see # 2 being easy, give ships an 'escape' ability that makes them leave the map. Although, they would have to still be considered alive. So might have some challenges there. Link to comment Share on other sites More sharing options...
Lord Pickle Posted February 18, 2006 Share Posted February 18, 2006 Here's another idea. Increasing the cap or preferably eliminating it. How anyone can consider a unit cap of 20 in space epic is beyond me. Especially considering an ISD takes up 4 points. Between the Death Star and one ISD almost the whole cap is filled, so much for recreating the battle of Endor. Link to comment Share on other sites More sharing options...
DarkLord1981 Posted February 18, 2006 Share Posted February 18, 2006 I think this is to save us from the AI coming in with 50 ISDs or 50 MonCals.. Link to comment Share on other sites More sharing options...
Epytron_Omega Posted February 18, 2006 Share Posted February 18, 2006 actually the DS isnt considered a unit at all, you cant select it on the map, all you can select are its escorts... so therefore the POP count isnt effected by the Deathstar, Period. EO Link to comment Share on other sites More sharing options...
Admiral Sith Posted February 18, 2006 Share Posted February 18, 2006 It sucks that Red Squadron cant attack it in battle, so you have to destroy their fleet in the oh 80 seconds that you get or the battle is for nothing and they destroy the planet. Link to comment Share on other sites More sharing options...
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