Battlestar Posted February 22, 2006 Share Posted February 22, 2006 This is embarassing. I always run out of troops. How many do you suggest for this mission. Link to comment Share on other sites More sharing options...
Tom Servo Posted February 22, 2006 Share Posted February 22, 2006 From Gamespot: --------------------------- When you're ready to attack Fondor, build up a stack of units, with Vader in the lead, and land them on the surface of the planet. (Be sure to have at least one Acclamator in orbit, though; you'll find the bombing runs they're capable of to be quite handy.) Bring down Vader first and let him capture the two build pads near your starting point. The initial danger here is from the respawning infantry from the rebellious building nearby, so you'll probably want to build one anti-infantry turret and one repair station for your mechanized units. If you're planning on performing bombing runs, you may want to just wait for one to become available, then send a scout trooper bike down to the first pair of building and bomb both of them to smithereens. Alternately, you can just fill up the rest of your slots with TIE Maulers; they'll be handy here because there are so many infantry squads in your way. When you reach the westmost spawn point for the rebels, send Vader north to capture the northern reinforcement point. With that in hand, you'll be able to bring down a sizable army. (There's nothing you really need to worry about in the passageway to the west, so you can avoid it if you wish; just be sure to destroy all of the spawning points.) It's best to just bring down as many Maulers as you can; their speed and firepower will overrun any infantry in your way, and in large enough groups they can take down the anti-vehicle turrets that you'll be seeing with minimal losses. With a large group of them, sweep to the east, destroy the Rebel buildings, and you'll win the map. Link to comment Share on other sites More sharing options...
Battlestar Posted February 22, 2006 Author Share Posted February 22, 2006 How big of a fleet do you suggest? Link to comment Share on other sites More sharing options...
Tom Servo Posted February 22, 2006 Share Posted February 22, 2006 Hmm damn i forgot what i used, you can use the probe droid to see the numbers of their stack, they should have no more than 10 ships+starbase. To be on the safe side i would go with 10 acclamators and a bunch of tartans to attack the fighters and destroy their small ships, if possible stay away from the starbase and try to destroy as much of their frigates and fighters and if they dont have any ships you can use as little as 4 acclamators on that starbase, depends on the difficulty setting. But if your like me you might want to have double their size of their stack for just rushing in with acclamators, i love those cute ships! Link to comment Share on other sites More sharing options...
Battlestar Posted February 22, 2006 Author Share Posted February 22, 2006 This is a land battle not a space one. Link to comment Share on other sites More sharing options...
Solid Snake Posted February 22, 2006 Share Posted February 22, 2006 i just build 1 big happy fleet with many ATSTs maulers and some troopers. i just made that till my population cap was full. always works oh ya and lord vader too vader>rebels Link to comment Share on other sites More sharing options...
Battlestar Posted February 22, 2006 Author Share Posted February 22, 2006 Thanks Snake I'll have to try that. I hate the respawning Rebels Link to comment Share on other sites More sharing options...
Battlestar Posted February 22, 2006 Author Share Posted February 22, 2006 I finally got past it. Stupid Rebel scum Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.