ElizLestrad Posted February 23, 2006 Share Posted February 23, 2006 Is there a way to balance the bot ai to make them more like they are supposed to be? Because its supposed to be: Easy, Medium, Hard And Not: Easy, Hard, and Oh My F'n God! Specifically build times for bots, because I was playing Shipyards of Kuat and destroyed a level 5 space station before I lost my last ship to their last star destroyer yet not a minute later I attacked and they were already back to a level 4 station and had completely rebuilt their fleet. And I know they didnt transfer from other systems due to spy units I had positioned to watch for just that. I also noticed the same thing with ground assaults. Its like they build 10x faster or something...and that was only on "medium." Also is there a way to remove the time limits on the galactic conquest levels because some of the times seem nigh impossible. Link to comment Share on other sites More sharing options...
Anach Posted February 23, 2006 Share Posted February 23, 2006 Im playing on Hard now. If it was any easier, It would be on easy. I was thinking the settings go like Easiest, Easier, Easy. Was hoping you were wishing to make it harder. Link to comment Share on other sites More sharing options...
Zorromorph Posted February 23, 2006 Share Posted February 23, 2006 Either possibility is not particularly difficult. DIFFICULTYADJUSTMENTS.XML is your friend. Its mostly quite simple and self-explanatory. Have fun and don't feed the animals. Link to comment Share on other sites More sharing options...
DarkLord1981 Posted February 23, 2006 Share Posted February 23, 2006 Either possibility is not particularly difficult. DIFFICULTYADJUSTMENTS.XML is your friend. Its mostly quite simple and self-explanatory. Have fun and don't feed the animals. Well, that file only effects the galactic conquests and possibly the skirmishes, but NOT the story campaign.....sadly. Link to comment Share on other sites More sharing options...
Tom Servo Posted February 23, 2006 Share Posted February 23, 2006 Are you sure? I mean the Contrast modifiers wont do much in the campaign but the damage multipliers and credit accumulation modifiers should work just fine... Link to comment Share on other sites More sharing options...
DarkLord1981 Posted February 24, 2006 Share Posted February 24, 2006 well, i tried to make my ships invulnerable for the story campaign....sadly, it would never work. Link to comment Share on other sites More sharing options...
dookie23 Posted February 24, 2006 Share Posted February 24, 2006 Wheres the fun in that? lol Link to comment Share on other sites More sharing options...
DarkLord1981 Posted February 24, 2006 Share Posted February 24, 2006 Wheres the fun in that? lol I don't play the game for the challenge...if i wanted something challenging, i would play a puzzle game. I play this game for the fighting....nothing more, nothing less. Link to comment Share on other sites More sharing options...
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