Three60 Posted February 27, 2006 Share Posted February 27, 2006 The game loads what models the game is told to load, right? And we know where they would be found if we edited them, right? Why not make our own models using another program and having the game read them? I can't do it, I can't make a decent model at all, but if someone could test this it would push our mods forward in development. Link to comment Share on other sites More sharing options...
Wildcat' Posted February 27, 2006 Share Posted February 27, 2006 I can model, in fact in the space battle 2.1 mod thread by mistenTH I showed a TIE interceptor model I started to work on for EaW. BUT, we can't just throw the models in. We need the certain filetype, and in this case of EaW, the files are .dds (textures, I know there's a way to edit this I just can't remember where the tools are [the ones I've seen aren't meant for EaW specifically but they will work]) and the model with the mesh and bones are in .ALO and the animations are in .ALA. Now we can make all the models and skin them but we can do nothing to get them into the game until the developers release the mod tools,which I pray, will include the model and animation exporters for let's say, 3dsmax which I hear is the program that the devs used to make the models for EaW. Link to comment Share on other sites More sharing options...
Three60 Posted February 27, 2006 Author Share Posted February 27, 2006 Okay, thanks for letting me know. Hey, let's pressure them to release them sooner then later! Link to comment Share on other sites More sharing options...
Wildcat' Posted February 27, 2006 Share Posted February 27, 2006 I'm right with ya on that, lol. Link to comment Share on other sites More sharing options...
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