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What determines difficulty?


Weiser_Cain

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I’ve been playing around with giving out large amounts of XP and the opponents are so tough the game becomes unplayable. What does the game check for when changing the CR of the enemies? Is it the highest character level, XP or party XP?

 

The level of the main character (usually the Exile, but the temporary "leader" when the Exile is not in the group) is used to determine how much to boost the saves/attack/defense/damage/hitdice/CR of the enemies (using the multipliers in autobalance.2da to give different enemies varying difficulty).

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