Master Leffe Posted March 15, 2006 Share Posted March 15, 2006 Has anyone else noticed this, or is this specific to my game. I've added in new ships (some made by me, some made by others), but for some reason, the AI never uses them. Not once. The only ship its used that I added after I bought the game was the Venator, but that was technically already there to begin with. Has this happened to anyone else? And if so, how do you fix it? Also, where are screenshots stored? I can't seem to find them... Thanks! Link to comment Share on other sites More sharing options...
EAWFAN Posted March 15, 2006 Share Posted March 15, 2006 there isnt any place to store screen shots the only frre way is to press the prt screen buttin then go into paint ctrl v and save it i use fraps so there all on my desktop Link to comment Share on other sites More sharing options...
jorville Posted March 15, 2006 Share Posted March 15, 2006 i just hit F12 and then go to \Documents and Settings\YourUserName\Application Data\Petroglyph\Empire at War\Screenshots\ Link to comment Share on other sites More sharing options...
Three60 Posted March 15, 2006 Share Posted March 15, 2006 I use XFire with Scroll Lock + S. but anyway, I think what the AI builds is somewhere we can't edit. I've seen it too. Link to comment Share on other sites More sharing options...
Rhedd-5 Posted March 15, 2006 Share Posted March 15, 2006 Jorville has it right. This here's one of them new-fangled fancy pro-grams that likes to put your saved files someplace "convenient". You know, where you'll never find them? And, as far as I understand, which isn't very far, at this point, the AI knows what to build and when to build it because of scripts telling it what its priorities are. Without changing the scripts (which we can't, yet), the AI won't know the new units exist, and won't build them. It probably uses the Venator (It does in my games, too. All the time.) because it was in the game originally, and was then taken out, but left in the AI routines. Link to comment Share on other sites More sharing options...
Master Leffe Posted March 15, 2006 Author Share Posted March 15, 2006 That's what I figured, but it was still bugging me. Thanks Link to comment Share on other sites More sharing options...
Tom Servo Posted March 17, 2006 Share Posted March 17, 2006 Actually for my mod adding buildable stuff for the pirates, most ships were completely new entries to the xml files. Im pretty sure the AI is not scripted and just takes into account variables like "ship type" to decide what to build. Link to comment Share on other sites More sharing options...
walpurgisng Posted March 17, 2006 Share Posted March 17, 2006 Yes I have noticed a lack of variety with the new ships as well. I assume it is coded some where on what what to build. Link to comment Share on other sites More sharing options...
GhOsT-Jedi Posted March 17, 2006 Share Posted March 17, 2006 I've noticed a huge amount of smaller ships, corrien corvet((Sorry, I'm not too big on sw spelling lol)) And complete lack of cap ships... Link to comment Share on other sites More sharing options...
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