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Modding Planets.


wolfshadow

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Posted

Hi all.

 

Anyone know how to mod how many structures and how many space stations are allowed on each planet? I tried mucking about for a bit with planets.xml and it didn't seem to work.

 

Thanks.

Posted

i dont think theres a way to change the number of stations at a planet, but the max level of station is in the planets.xml file <Max_Space_Base>... and so is how many ground structures it supports <Special_Structures_Land>.... though im not sure what if/any effect the later has on tactical ground combat

 

and there is a value for the number of space structures <Special_Structures_Space>... but i beleive that refers to the buildable turrets and radar arrays and grav gens... but then again i havent really played around with this tag to see what it does

Posted

Figured it out, although you do have to start a new Gal. Con. game for it to take effect.

 

I changed Ilum, making it a level 3 station. You can also change the pop. value for the planet, which is cool.

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