Pavlos Posted April 15, 2006 Share Posted April 15, 2006 In my mad quest to understand more of how the game works I have failed to understand the numbers associated with the map in the *.are file of a module. It is probably something exceptionally simple but I was just wondering what they actually do. I am talking about these: Label: Map Struct - Type: 0 Field count: 11 Label: MapResX Field - Type: int Value: 24 Label: NorthAxis Field - Type: int Value: 0 Label: WorldPt1X Field - Type: float Value: 40.54 Label: WorldPt1Y Field - Type: float Value: 111.77 Label: WorldPt2X Field - Type: float Value: 195.21 Label: WorldPt2Y Field - Type: float Value: 44.06 Label: MapPt1X Field - Type: float Value: 0.283 Label: MapPt1Y Field - Type: float Value: 0.38 Label: MapPt2X Field - Type: float Value: 0.738 Label: MapPt2Y Field - Type: float Value: 0.782 Label: MapZoom Field - Type: int Value: 1 End of struct Link to comment Share on other sites More sharing options...
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