Jump to content

Home

How can I make...


Idiotte

Recommended Posts

make the brushes for the propeller and put an origin brush where you want the rotation point to be. Then select all of the brushes and origin brush and make them into a func_rotatable. Then just read the entity window stuff for info on how to change different paramaters of the entity.

Link to comment
Share on other sites

thank you very much!!! :D at last!

_______________________________________________

 

....well it didn't work after all! I think that func_rotating works only for fans which are in floor or ceiling :(

Link to comment
Share on other sites

I don't see how that would make any difference. The brush has no way of knowing where it is; you can start mapping at (0,0) or go elsewhere, with no effect on gameplay. Remember the level t3_hevil? With the cloaking device you had to disable? How do you think they made those rotating fans on the walls? It should work. What exactly did you do, step by step?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...