Grimscythe Posted June 24, 2006 Share Posted June 24, 2006 I was wondering if there was any way to mod in diplomacy into the game...that would truly make this a killer RTS. Link to comment Share on other sites More sharing options...
EAWFAN Posted June 24, 2006 Share Posted June 24, 2006 i know there is some codes for it but are turned off i guess you might be able to but it would take a very long time Link to comment Share on other sites More sharing options...
ghost665_uk Posted June 24, 2006 Share Posted June 24, 2006 really?, so diplomacy was cut from the game?, the game would be amazing if diplomacy could be added, hope some of the moders out there are having a look into this possibility! Link to comment Share on other sites More sharing options...
EAWFAN Posted June 24, 2006 Share Posted June 24, 2006 well i dont think it is possible it was cut early by the looks theres only traces of it in planets xml and some units and such there was also a dark side light side variable that was cut by the looks of it Link to comment Share on other sites More sharing options...
ghost665_uk Posted June 24, 2006 Share Posted June 24, 2006 thats a shame, would have added a whole new depth to the game, especially this light side dark side idea, sounds interesting. Wonder why they cut it? Link to comment Share on other sites More sharing options...
Slocket Posted June 25, 2006 Share Posted June 25, 2006 For the young dumb 'bigger' audience. It had to past the 12 year old test. I wish it was more like Rebellion. EAW has become a bit boring. Link to comment Share on other sites More sharing options...
Grimscythe Posted June 25, 2006 Author Share Posted June 25, 2006 I'm sure there's some way of doing it...maybe SAGEKING or Torpid can clue us in In any case...it might not have to do with the XML even...maybe something you can "feign" diplomacy by editing the LUA's somehow...anyways this is far from my territory, I'm just brainstorming. Link to comment Share on other sites More sharing options...
ghost665_uk Posted June 25, 2006 Share Posted June 25, 2006 never played Rebellion but i was wanting something like ig2 with eaw instead we got C&C which i guess i should have expected since the C&C team are the ones that produced it. Wish i was a modder but im not so can someone who is have a look and see if its actually possible to have diplomacy in eaw. Link to comment Share on other sites More sharing options...
Orao Posted June 25, 2006 Share Posted June 25, 2006 No it is not possible. You can't reactivate what remains of the diplomacy without editing the exe file which of course is hard to do. It could be possible if somone can decompile the file and then let us have source code access but that is not likely to happen. Link to comment Share on other sites More sharing options...
EAWFAN Posted June 25, 2006 Share Posted June 25, 2006 lua is only for AI and story codes and crap and like orao said it isnt possible i dont even think the engine can do it Link to comment Share on other sites More sharing options...
Grimscythe Posted June 25, 2006 Author Share Posted June 25, 2006 No it is not possible. You can't reactivate what remains of the diplomacy without editing the exe file which of course is hard to do. It could be possible if somone can decompile the file and then let us have source code access but that is not likely to happen. What's so difficult about decompiling the .exe file? @EAWFAN: I realize that the LUA is for AI and Story, that's why i said it may be possible to FEIGN diplomacy by making the AI react a certain way, or change their diplomatic stance to you depending on what you do. For example, if the Empire were to use the DS to destroy a planet, certain indigenous people would become hostile to the Empire regardless of their previous stance. Link to comment Share on other sites More sharing options...
Orao Posted June 25, 2006 Share Posted June 25, 2006 Well ytr it and find it by your self. It is like doing reverse engineering on the aiplane's radar. When you don't know what is what and which variable is doing what you can always decompile it but you are not sure that it works. Just try to write decompiler for eaw exe file and see by you self. Link to comment Share on other sites More sharing options...
Grimscythe Posted June 26, 2006 Author Share Posted June 26, 2006 Well...I've got Microsoft Visual Studio 2005...I believe that has a decompiler...I'll see what I can do then. Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted June 26, 2006 Share Posted June 26, 2006 Let me just add that the communities cries for a game with diplomacy are not going unheard but any such addition probably won't come to Empire at War - but the futre - who knows. DMUK Link to comment Share on other sites More sharing options...
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