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Adding another .dat TextFile?


Fynbos

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Hi all,

 

what do I have to do in order to add another .dat-file to the game?

 

I added some strings with the EAW Dat Editor 1.00 to the MasterTextFile_ENGLISH.DAT.

 

Of course theese strings will be deleted if the file is overwritten, like all mods seem to do. (At least the updates do so.)

 

So, my idea was to implement a special .dat-file ("fynbos.dat" or smth.) to the game, which would include only my addings; but I don't get sorted out, how to do that.

 

Anyone ever done that or at least seen a line that says

"load thatfile.dat" :doo1:

The differen language versions of the game load different .dat files, the german one for example is: MasterTextFile_GERMAN.DAT

So there must be something that tells the program what to look for, right?

 

Thanks, people.

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