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[WIP] *beta testers* sleheyron city!


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okay i need beta testers because i havent full finished everything but its reuseing the taris upper city south module

 

"what i plan to do in the future"

  1. create dialogs
  2. side quests
  3. to show up on the galaxy map as a full planet
  4. have a star map so you dont have to go find the korriban star map
  5. to have more modules

 

heres the link

http://www.freewebs.com/mando_did_dude/ just go to the modules page

 

one more thing " i hope you guys dont hate it "

 

*Update monday, july 24,2006*

i have fixed the problem with the download that sends you to some wacky webpage, ADDED the Star map but it just opens shows and then gets stuck in its posisiton so im sorry but i cant make it reusable (reason i put a star map was sleheyron was supposed to have one but my recreation didnt have one so i put one there) Please do not go through any of the doors except the medical facility (like the cantina or the transit doors) because it will take you to taris and if you passed taris that could lead to problems!, one thing you might want to go there when your leval 15 or higher because theres sith and a sith lord there and one thing the jedi dont help they just sit there

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For me it loads Ok.

But what should I say?

All right...

You asked for no critics, Ok...

Placement of objects looks very good, especially placeables, but only one reskin, not used KT's coloring function for module...

No dialogs, no quests, forgot to attach scripts for Star Map...

When opening some doors it shows you Taris locations...

It looks like very very beta version.

Sorry for critics, please.

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this is a very beta version i mean it might take me months before im even half way with anything and as i said in the future ill have scripts for the star map and ill have the doors spawn you to other sleheyron locations (private alpha, pm for download of private alpha on the hk factory or the hanger, and/or the undercity) (not using taris undercity) and im working on adding dialog oh and one thing i dont remember reskining anything oh and whats the kt coloring function for module cuz i dont see any coloring function anywhere

and if i didnt notice it please point it out and ill use that function in my next

update

 

 

 

thanks,

mando did dude

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I like reskin of sky you have made, cool, but I have already saw it somewhere.

About coloration function, open your KT's module editor (if you have used it), go to Edit/Module Properties..., select Area/Environment. Now you'll see a lots of very useful functions to make your mod looks better, just changes colors as you want, but not too brightly. Also you may do it with gff editor, but it is difficult...

I have found a way to color area not supported by KT's module editor in KT's module editor. Simply rename all files, exclude module.ifo to name of area that is supported by KT, to m02ac for example and open it, edit Module Properties... save, and rename back.

And about Sith Lord.

Where was it???

My party have killed all hostiles in area for 6 seconds :) .

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