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Dom_152

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Help me with reading files! At the moment my Mod is only reading the first word in the file (This is for a word filter) but there are 2 others below it. The filedump shows that all 3 have been read and tehre is a \n character separating them. How can I get my mod to read all of the words? I want it to read the first word, check if that word is in the sentence if it is star it out... then move onto the next word in the list. Here is my current code:

if(mpx_wordFilter.integer == 1)
{
	len = trap_FS_FOpenFile("wordlist.txt", &file, FS_READ);//Open the bad word list

	if(file)	
	{			

		fileDump = BG_TempAlloc(len+1); //Allocate memory for the file dump
		word = BG_TempAlloc(25); //Allocate memory for the bad word

		trap_FS_Read(fileDump, 1024, file);
		trap_FS_FCloseFile(file);

		CmdAll(va("print \"Filedump: %s\n\"", fileDump));

		if(len) //only check for bad words if the file has something in it
		{				
			while(i < len+1) //We just keep going through the file
			{

				while(y < 25) //25 = max Word length
				{
 						if(fileDump[y * (i+1)] == "\n") //If the character is a space then it will NOT be copied
					{
						y++; //STOP! If there is a space that's the end of the word
					}
					else
					{
						word[y] = fileDump[y * (i+1)]; 
						y++;
					}										

				}


				//OK By this point we should have a word so lets check if it's in the file
				//So we check to see if the bad word is ANYWHERE in the sentence
				value = stristr(p, word);				

				if(value != NULL)
				{
					start = p - value;

					if(start < 0)
					{
						start = -start;
					}							

					while(x < strlen(word))
					{
						p[start + x] = '*';

						x++;
					}	
				}

				//i++;
				CmdAll(va("print \"I = %i\n\"", i));
				i += 25; //Increase I by 25 as this is the size of a word
			}
		}


			BG_TempFree(25);
			BG_TempFree(len+1);		
	}	
}

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i meant the contents of file like how is it layed out.

 

like the special admin sys i have called shrubbot is layed out like this:

 

[admin]
name     = Admin's Name
ip          = xxx.xxx.xxx.xxx
level      = 9
flags      = *

 

im assuming you just have some comma delimited string like this:

 

word,word,word,word?

 

btw that parse script is god awful :sweat:

 

edit: just a thought but, why don't you check out this:

 

http://linespeed.net/projects/etpub/browser/trunk/src/game/g_censor.c?format=txt

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huh? i dunno but ive used .txt before and it eats sh1t after a map_restart and wont load the file anymore. and pure server of course it wont load because it is not one of the valid out-of-pk3 files that can be read.

 

These are the only valid ones:

.dat
.menu
.cfg
.game
.dm_26

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Thanks for the link. The format of the file is simply:

 

word

word

more words

 

Oh and it was '\n' but I changed it because I was trying different things. I have never tried writing parsing scripts before. Most of the stuff I'm doing in this Mod is new to me so that's why it's probably no good.

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  • 2 weeks later...

u could try this, didn't get a chance to test it extensively :S

	if(mpx_wordFilter.integer == 1)
{
	len = trap_FS_FOpenFile("wordlist.txt", &file, FS_READ);//Open the bad word list

	if(file)	
	{			

		fileDump = BG_TempAlloc(len+1); //Allocate memory for the file dump
		word = BG_TempAlloc(25); //Allocate memory for the bad word

		trap_FS_Read(fileDump, len, file);
		trap_FS_FCloseFile(file);

		if(len) //only check for bad words if the file has something in it
		{	
			while(fileDump[i])
			{
				if(fileDump[i] == '\n') //If the character is a space then it will NOT be copied
				{
					word[y] = 0;
					i++;
					//STOP! If there is a space that's the end of the word
					while( value = stristr(p, word) )
					{
						start = value - p;
						x = 0;
						while(x < y)
						{
							p[start + x] = '*';

							x++;
						}
					}
					y = 0;
				}
				else
				{
					word[y++] = fileDump[i++]; 
				}										

			}
		}
		BG_TempFree(25);
		BG_TempFree(len+1);
	}	
}

 

of course the real solution would be to rewrite it using com_parse, but if it's that simple you probably don't need to

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