goldberry Posted September 13, 2006 Share Posted September 13, 2006 On the side of my Grey Jedi project, I am making a single module that will allow modders to test things in game easier, so that they don't have to check and re-check animations, effects, etc. Basically, this will be a group of people in a cantina module with dialogs that activate every animation in the game, every effect, every fakespell, and so on and so forth. At the moment, the things I will be including are: -Effects -Dialog Animations -Facial Animations -Emotions -Fake Spells (Forcepowers without the damage or the cost) -Camera Effects (Done. Nice and easy.) Is there anything else people would like me to include? Post here and I will add it if it is feasable. I will begin work on Saturday night, for release Sunday afternoon (GMT+1 of course ). EDIT: A mention on camera effects. Some don't appear during the conversation (such as force sight), but I'm including them anyway because I can't be assed to go through it again. Link to comment Share on other sites More sharing options...
sniper1707 Posted September 13, 2006 Share Posted September 13, 2006 ooo a grey jedi project ill help with it Link to comment Share on other sites More sharing options...
goldberry Posted September 13, 2006 Author Share Posted September 13, 2006 Wrong one of my WIP's. It's thread is: http://www.lucasforums.com/showthread.php?t=170231 I'm sorry, but I'm not asking for help with it, I'm doing it for myself to "prove" that I can. Link to comment Share on other sites More sharing options...
lactose_ Posted September 14, 2006 Share Posted September 14, 2006 Which game will this be for? My request would be to try to make it for both - you'd be making a lot of modders (and would-be modders) happy! Oh, and I think it's "feasible". Link to comment Share on other sites More sharing options...
goldberry Posted September 16, 2006 Author Share Posted September 16, 2006 yes, your spelling is correct. Mine isn't. Sorry, for the moment it's TSL only unless I reinstall K1 (Which I won't ). It will be posponed a little (as always happens*), but it should be on either my site or PCGM by monday. *Note to self, stop posting release dates, you stupid, stupid fool. Link to comment Share on other sites More sharing options...
goldberry Posted September 23, 2006 Author Share Posted September 23, 2006 Alright, I apolagize greatly for this, but this is yet another project that I am required to cancel... My workload has increased to the point that I really don't have time to write this message . Here is a link to whatever you may be able to salvage*: http://pcgamemods.com/mod/19130.html *It is a KOTOR module editor file, and you will need to have the TSL map 904MAL ready for use in KOTOR Tool. This topic may as well be locked. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.