Darth Maleval Posted October 14, 2006 Share Posted October 14, 2006 for kotor 1 you have to rename your module to something like liv_m99ab,liv_m99ac and liv_m99ad. but what are the names for kotor 2 for the custom planets? Link to comment Share on other sites More sharing options...
foolproof Posted October 14, 2006 Share Posted October 14, 2006 you dont *have to* rename modules in any given way - it is just done to better organize them. For all anyone cares you can name a custom modules "mynamesjoe.mod" if you wanted to. All you have to watch out for is when you are linking them not to mispell a name or not to link the wrong module. Link to comment Share on other sites More sharing options...
Darth Maleval Posted October 14, 2006 Author Share Posted October 14, 2006 how can you put them on the galaxy map so they work Link to comment Share on other sites More sharing options...
Pavlos Posted October 14, 2006 Share Posted October 14, 2006 how can you put them on the galaxy map so they work tk102 has written an in-depth tutorial for this here. Link to comment Share on other sites More sharing options...
Darth Maleval Posted October 15, 2006 Author Share Posted October 15, 2006 isnt that for k1 Link to comment Share on other sites More sharing options...
Pavlos Posted October 15, 2006 Share Posted October 15, 2006 Sorry, I didn't realise you wanted it for KotOR II . Check in the tutorials section. There are at least two written by stoffe which should help you. Link to comment Share on other sites More sharing options...
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