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how would i add...


XoXoXAlexOxOxO

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To the OP:

 

IIRC, this mod causes bugs later in the game. I'd recommend keeping it in your override long enough to get the Ebon Hawk, then remove it. Once the bench loads in the module once, it's there for the rest of the game, so you don't have to worry about losing it after you remove the mod.

 

...and nice to see another 'Zonie. Chandler says "hi" :)

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Or, if you are more of a do it yourself type who don't want to install a larger mod just to get a lab workbench, you can spawn it by running this in any script on board the ebon hawk:

 

object oLab = GetObjectByTag("MedBen");
if (!GetIsObjectValid(oLab)) {
   CreateObject(OBJECT_TYPE_PLACEABLE, "plc_workb_med", Location([42.46, 39.10, 1.8], 90.0));
}	

 

That would spawn a medical workbench in the medbay next to the bed. :)

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Or, if you are more of a do it yourself type who don't want to install a larger mod just to get a lab workbench, you can spawn it by running this in any script on board the ebon hawk:

 

object oLab = GetObjectByTag("MedBen");
if (!GetIsObjectValid(oLab)) {
   CreateObject(OBJECT_TYPE_PLACEABLE, "plc_workb_med", Location([42.46, 39.10, 1.8], 90.0));
}	

 

That would spawn a medical workbench in the medbay next to the bed. :)

 

that was kkinda what i wanted to do at first, thanks :)

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