GhOSh Posted January 2, 2007 Share Posted January 2, 2007 Hey there, I was just wondering If I could get some info on the following. I have looked through the forum but these subjects become dead ends. 1: No saber. I was wondering how to get no saber? Ive edited the .npc file with 0saber offence and defence and have even done weapon wp_none. I have even scripted a script through BeHaved. However, It still wont work. Any info If Im doing something wrong please help. 2: FlameThrower. How to bring Flamethrower into SP for a certain player/npc and also how to bind that to a key. 3: Dual Pistols? Is it possible to get dual pistols for use. In SinglePlayer? Thanks Link to comment Share on other sites More sharing options...
MeleeMaster Posted January 29, 2007 Share Posted January 29, 2007 1.Make new .sab file, there structured just like .npc files, just read the ext_data helper for it in the MP SDK (it comes with definitions for SP things like .npc and .sab files). 2.You have to give to or play as an NPC that has Class_Boba ("Fett?") to get jetpack and the flamethrower. If your playing as the NPC it's the force lightning button for the flamethrower and double jump for the jetpack. 3.The NPC tool comes with a "Commando" template for this, but anyway, give the NPC the normal blaster pistol (not bryar) and have altfire checked (or have a line saying "Altfire 1" if your doing this manually). Then give it Class_Reborn (not Commando, doesn't work), and give it level 5 stats, 200 HP+, and force jump level 1 atleast, that is, if you want him to be evasive and somewhat tough to fight. Link to comment Share on other sites More sharing options...
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