Greenleon Posted January 21, 2007 Share Posted January 21, 2007 Hi, I just want to ask wich PAL and CMP files you used to convert and redraw the Textures... Or did you convert it for each level with an extra PAL file? Thanks Leon Link to comment Share on other sites More sharing options...
Fracman Posted January 22, 2007 Share Posted January 22, 2007 We used the appropriate PAL and PLT files, yes. Link to comment Share on other sites More sharing options...
Darth_Linux Posted January 29, 2007 Share Posted January 29, 2007 Each level in DF has it's own palette. Most levels use the default palette file, but the following levels have a unique palette: Gromas, Jabba Ship, NarShada, Robotics, Sewers, Talay. I went through each and every texture, found the right palette file, and dumped it to pcx and then jpg. It was painstaking, but necessary for all 900+ textures. Link to comment Share on other sites More sharing options...
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