Mkem Posted March 1, 2007 Posted March 1, 2007 I just wan't to ask, if i can make the Czech Language for Dark Forces mod (When it will be complete). Can I?
Fracman Posted March 1, 2007 Posted March 1, 2007 Of course you could do, language modifications are not that much complicated. You will need a texture with the Czech font characters, and translate all strings. There is one or two place in some script or menu file where the option for Czech language has to be added, then it will work. You can take a look at the Polish translation that already exists in the demo.
Mkem Posted March 2, 2007 Author Posted March 2, 2007 Well, how can i make that texture? Oh! And if I will make the Czech Language, will I be in the credits?
Mkem Posted March 2, 2007 Author Posted March 2, 2007 I looked on the Polish translation, then at the polish font *.tga file and it was completly white and there was some "polish.fontdat" file. How can i make a *.fontdat file?
ensiform Posted March 2, 2007 Posted March 2, 2007 you need a program that lets you view the alpha channel because that is where you will find the characters.
Fracman Posted March 2, 2007 Posted March 2, 2007 this comes with quake3 or quake4 sdk tools. it tells the game engine which part of the TGA texture to use for which character, letter or number
ensiform Posted March 3, 2007 Posted March 3, 2007 And the *.fontdat file? What program? You don't specifically open this up. There is a utility with the OJP source that you can convert fonts to the fontdat file.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.