Darth Chronus Posted March 10, 2007 Posted March 10, 2007 I was wondering if someone could create Genaral's Valku skin (portrait) for KotOR I & II. I think his face looks cool for a Jedi and especially for the Exile. Can someone help, please?
Darth Chronus Posted March 10, 2007 Author Posted March 10, 2007 I second this request. Really thankful for your assist
ekliepsis Posted March 14, 2007 Posted March 14, 2007 I use a modified Vaklu head for my PC on TSL. I don't mind passing along my stuff. I zipped up the files you will need, if you are still interested. [TSL] Vaklu as Playable Character *Note that this will only work with KotOR2, not KotOR1. As the picture below shows, the files include a dark side transition set and the three portraits necessary to represent your force alignment on the HUD. FYI: To install this pack, unzip these files and place them in the Override folder in your root KotOR2 directory. Files included: appearance.2da heads.2da PMHV01.mdl PMHV01.mdx PMHV01.tga PMHV01D1.tga PMHV01D2.tga PO_PMHV01.tga PO_PMHV01D1.tga PO_PMHV01D2.tga portraits.2da
Darth Chronus Posted March 14, 2007 Author Posted March 14, 2007 Thank you! Thank you very much, ekliepsis! Cheers my friend! :)
Carth Onasi Posted March 14, 2007 Posted March 14, 2007 Looks very nice ekliepsis! P.S What kinda armor is the DS Vaklu wearing?
ekliepsis Posted March 14, 2007 Posted March 14, 2007 Looks very nice ekliepsis! P.S What kinda armor is the DS Vaklu wearing? I have him in the Ubese Assassin armor (the one sported by the actual Ubese BH's, not the Flight Suit-based one already in-game). Looks really nice with the dark side portrait and a white saberstaff, IMO. And it reminds me of the JK-series shadowtrooper armor. If you are interested, I found a similar plug-and-play version here.
KatalystCSS Posted March 15, 2007 Posted March 15, 2007 Wow thats awesome, more then I would have expected for a Vaklu portrait. I love the white eyes for the DS transitions.
T7nowhere Posted March 16, 2007 Posted March 16, 2007 This could be made also for K1, as the head is already in K1. Someone would need to simply reskin Carth's head texture. They use the same head.
LORD SPARTAN Posted March 16, 2007 Posted March 16, 2007 This could be made also for K1, as the head is already in K1. Someone would need to simply reskin Carth's head texture. They use the same head. Hey I was working on this project for my own use, but if I could make a decent beard it would work. But it's still a work in progress.
Nodakrattler Posted March 16, 2007 Posted March 16, 2007 I think it looks better on Dustil's head model. He doesn't have those lose hair strands. http://nodakrattler.fotopic.net/p39470359.html
LORD SPARTAN Posted March 16, 2007 Posted March 16, 2007 I think it looks better on Dustil's head model. He doesn't have those lose hair strands. http://nodakrattler.fotopic.net/p39470359.html Yeah it looks good too, but hey don't make the same mistake I did and port the texture since they are so lookalike
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