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DLGeditor lenght


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  • 1 month later...

There's a Delay field (under the Sound field) in the DLGEditor window, the default -1 value in this field means the dialog advances to the next spoken line immediately after the PC, NPC or party member finishes talking (no delay); so type a value from 1 to 13 i.e. to "force" a delay... i.e. if u type 5 it takes about 2 seconds; 3 is about a second ... so try and enjoy... ;)

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