Cmdr.Username Posted May 26, 2007 Share Posted May 26, 2007 Im just wondering if its possible to change the amount of lasers, proton torpedo launchers etc that a ship has? like editing hardpoints or something? Link to comment Share on other sites More sharing options...
CLONECOMMANDER501 Posted June 10, 2007 Share Posted June 10, 2007 You need to add more bones to a model in order for it to have more cannons. Link to comment Share on other sites More sharing options...
Chandler Posted June 10, 2007 Share Posted June 10, 2007 Well, not technically. They would just all fire from the same location (like they do on my improvised Victory-class unit that I need to remodel). Just copy the existing hardpoints and change the names, then add those names to the hardpoint list on the unit. Link to comment Share on other sites More sharing options...
CLONECOMMANDER501 Posted June 10, 2007 Share Posted June 10, 2007 Wouldn't that still make it fire from the same bone? Link to comment Share on other sites More sharing options...
Chandler Posted June 10, 2007 Share Posted June 10, 2007 Yes, but EaW doesn't care where it's coming from. You could make 100 proton torpedoes all shoot from the same location if you really wanted. Link to comment Share on other sites More sharing options...
Cmdr.Username Posted June 17, 2007 Author Share Posted June 17, 2007 ok thanks for the help Link to comment Share on other sites More sharing options...
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