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Force grip hand position...


phasmatis6

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So when I do something like this:

 

self->client->ps.forceHandExtend = HANDEXTEND_FORCE_HOLD;
self->client->ps.forceHandExtendTime = level.time + 5000;

 

...and I want to fire a missile from the player's extended hand, how would I get the vec3_t position of the player's hand? :blast5:

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