Koopa-on-Fire Posted June 3, 2007 Share Posted June 3, 2007 The title may be misleading, but I need a bit of help. I'm making a recruit mod that replaces G0-T0, and after I recruit him, I don't want my recruitable character to say his lines. I also need the name of the dialog when Goto joins your party so I can add a few new lines in there. Help would be appreciated! ~Koops Link to comment Share on other sites More sharing options...
Master Zionosis Posted June 3, 2007 Share Posted June 3, 2007 His dialog is named "g0t0.dlg" and can be found in the BIFs -> dialogs.bif directory of the KotOR Tool. Link to comment Share on other sites More sharing options...
Koopa-on-Fire Posted June 3, 2007 Author Share Posted June 3, 2007 Thanks for the help! I had been looking for that for a while. Link to comment Share on other sites More sharing options...
Hunter-Killer Posted June 4, 2007 Share Posted June 4, 2007 Out of curiosity, what is this new character? Link to comment Share on other sites More sharing options...
Koopa-on-Fire Posted June 7, 2007 Author Share Posted June 7, 2007 The new character is a Twi'lek named Dak. He starts off as a Soldier scavenging the Telos Military Base (I know, soldier, right? Scoundrel would be more suitable). I am thinking to expand my original idea of just replacing G0t0, and maybe make a sidequest for the recruit. I don't know for sure. I'll have to think about it. Link to comment Share on other sites More sharing options...
Hunter-Killer Posted June 7, 2007 Share Posted June 7, 2007 Sounds good to me. Link to comment Share on other sites More sharing options...
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