Meeshman Posted June 6, 2007 Share Posted June 6, 2007 If I reskin carth, or any character, but I make the skin 512*512 instead of 256*256, will it work ingame? Thanks for your help (i'm not at home so I can't check). also, which of the two carth head skins does carth use? Link to comment Share on other sites More sharing options...
Gargoyle King Posted June 6, 2007 Share Posted June 6, 2007 If I reskin carth, or any character, but I make the skin 512*512 instead of 256*256, will it work ingame? Thanks for your help (i'm not at home so I can't check). also, which of the two carth head skins does carth use? I'm not sure, the game may require graphic sizes to be specific - if it works it may lead to errors such as clipping problems ingame. Link to comment Share on other sites More sharing options...
stoffe Posted June 6, 2007 Share Posted June 6, 2007 If I reskin carth, or any character, but I make the skin 512*512 instead of 256*256, will it work ingame? Thanks for your help (i'm not at home so I can't check). also, which of the two carth head skins does carth use? As far as I've seen so far it works to use a larger texture as long as you double the size along the same proportions 128x128 --> 256x256 --> 512x512 --> 1024x1024). Just keep in mind that people with video cards with a low amount of VRAM may run out of memory if you use a lot of very large textures (in particular in TGA format since it's uncompressed). Link to comment Share on other sites More sharing options...
Meeshman Posted June 7, 2007 Author Share Posted June 7, 2007 Thanks for your help, but I have a completely unrelated question now, but I don't want to make a new thread, so where can i find bastilla's model in kotor tool, its not in the party.bif? Link to comment Share on other sites More sharing options...
stoffe Posted June 7, 2007 Share Posted June 7, 2007 Thanks for your help, but I have a completely unrelated question now, but I don't want to make a new thread, so where can i find bastilla's model in kotor tool, its not in the party.bif? In models.bif. Link to comment Share on other sites More sharing options...
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