El_ Posted June 24, 2007 Share Posted June 24, 2007 I am a fan of first person lightsabers, and when I use the "bullet time" slow motion provided in Jedi Academy, you can see the flaws in the "headless Kyle" model I use. I'll cut to the point. I was wondering if a few lines of code could be added somewhere, allowing me to use Outcast's slow motion system in Academy, since they both run on the same engine. Unfortunately, I have no idea how to go about this. Any ideas? Link to comment Share on other sites More sharing options...
El_ Posted June 25, 2007 Author Share Posted June 25, 2007 bump. Link to comment Share on other sites More sharing options...
Orj Posted June 25, 2007 Share Posted June 25, 2007 Maybe the flaw is in your headless model, not the game. I wouldn't know. OJP (basic and enhanced) uses Trueview, allowing first person for any weapon to actually see out of your character's eyes. (You can look down and see your own feet! Always a plus, in my opinion.) You might try that. Link to comment Share on other sites More sharing options...
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