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Outcast's slow motion in Academy


El_

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I am a fan of first person lightsabers, and when I use the "bullet time" slow motion provided in Jedi Academy, you can see the flaws in the "headless Kyle" model I use.

 

I'll cut to the point. I was wondering if a few lines of code could be added somewhere, allowing me to use Outcast's slow motion system in Academy, since they both run on the same engine. Unfortunately, I have no idea how to go about this.

 

Any ideas?

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Maybe the flaw is in your headless model, not the game. I wouldn't know. OJP (basic and enhanced) uses Trueview, allowing first person for any weapon to actually see out of your character's eyes. (You can look down and see your own feet! Always a plus, in my opinion.) You might try that.

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