Deathspike Posted June 24, 2007 Posted June 24, 2007 Just recently i've seen the whole thing about "official makefile" so the damages and stuff are the same. Where do i get it, since i'd probably want to use it too then. I'm currently using the universal SDK so maybe it was already included, i'm not sure, hence i'm asking. Thanks in advance.
eyen Posted June 26, 2007 Posted June 26, 2007 I'd be surprised if the makefile affected damages :/ I think one is included in the Universal SDK, should be in codemp/game but I've never used the Universal SDK so I don't know.
razorace Posted June 26, 2007 Posted June 26, 2007 The official makefile is very complicated and only works with ICC. However, it shouldn't affect the damages and such by using a third party makefile (which would be easier to use).
ensiform Posted June 28, 2007 Posted June 28, 2007 I'd be surprised if the makefile affected damages :/ I think one is included in the Universal SDK, should be in codemp/game but I've never used the Universal SDK so I don't know. I know, I bet if all these mods that compiled with ICC used the correct flags with gcc they would have same or better results as base =/ I currently use: All: -pipe -Wall -fmessage-length=0 -fno-stack-protector (for gcc4) -fno-strict-aliasing With Linux: -march=i686 -mmmx -fexpensive-optimizations -O3 -static (statically linked glibc instead of shared object) -rdynamic -m32
stubert Posted July 2, 2007 Posted July 2, 2007 note that -static and -03 will only produce better results where theres alot of memory available
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