Eefluxx Posted August 12, 2007 Share Posted August 12, 2007 I am having trouble finding the right MDL's and MDX's for both of the twilek's assasins outfits. I know that the TGA's are N_TWIASSA01 and N_TWIASSB01. I found the MDL'S and MDX'S of n_twiassh01 and 02 but those are the assasins heads and not the outfits. I did find the n_twiassasin.mdl but it seems to be only for one of the outfits. I ask because I am trying to make a purple twilek for the game since I have not seen one done yet and I have the head done but I wanted to use one of those outfits for the body type and regular clothes types. Any help would be appreciated Thanks Eefluxx Link to comment Share on other sites More sharing options...
Dragoon ZER0 Posted August 12, 2007 Share Posted August 12, 2007 One of them (I think it's the first one listed in appearance.2da) uses the same body model as the other Twileks in the game (N_TwilekF) IIRC. Link to comment Share on other sites More sharing options...
Eefluxx Posted August 13, 2007 Author Share Posted August 13, 2007 Dragoon Zero, yep that was it but unfortunately I still can't get the body of the twilek right, I have the purple head but her body throughout the rest of the game will be white and I can't get it figured out Thanks for the info tho Link to comment Share on other sites More sharing options...
GeorgNihilus Posted August 14, 2007 Share Posted August 14, 2007 Alright ... the twilek's body models are on Row labels 652 and 653 of the appearance.2da file, labeled Twilek_Assasin_01 and Twilek_Assasin_02. The slender model is the N_TwiAssasin.mdl and the big chested one is N_TwilekF.mdl (model a column or model b of appearance.2da file...) hope it helps ... Link to comment Share on other sites More sharing options...
Dragoon ZER0 Posted August 14, 2007 Share Posted August 14, 2007 Dragoon Zero, yep that was it but unfortunately I still can't get the body of the twilek right, I have the purple head but her body throughout the rest of the game will be white and I can't get it figured out Thanks for the info tho This .mdl and .mdx should work. I had to hex edit the model to get the texture to work. I even included my 30 second recolored texture as a naming reference Just use N_PwilekF for the model and N_PwilekFA for the texture in appearance.2da. Link to comment Share on other sites More sharing options...
Eefluxx Posted August 15, 2007 Author Share Posted August 15, 2007 George, Thanks for clarifying which was which, and yes it does helps Dragoon, Thanks for MDL and MDX, I was actually using a darker purple head but I can recolor the one you gave me to match her head. My problem is I am having trouble figuring out the hex editor without screwing anything up much appreciated on your help Link to comment Share on other sites More sharing options...
Dragoon ZER0 Posted August 15, 2007 Share Posted August 15, 2007 I was actually using a darker purple head but I can recolor the one you gave me to match her head. as a naming reference You really didn't need that for anything other than a name. I noticed you said 'purple', so I used it as a test. I wouldn't have been much help if it didn't work ]My problem is I am having trouble figuring out the hex editor without screwing anything up How so? To get this working I just had to change the first instance of the texture name in the model (N_TwilekFA01 in this case). Link to comment Share on other sites More sharing options...
Eefluxx Posted August 16, 2007 Author Share Posted August 16, 2007 Dragoon, its more of a "I" think I am messing something up when I use the hex editor, not that I am but I might mess something up for good with the model and then have to start over from scratch again , tho you make sound simple so I will try with the tga that I recolored and use the name you provided and will see what I can come up with Link to comment Share on other sites More sharing options...
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