SithRevan Posted August 28, 2007 Share Posted August 28, 2007 Hey guys, I was wondering if anybody knew anything about the "TextureVar" parameter in .utc files and why it doesn't work? I'm currently trying to change the texture variable for a Hutt's character file and everytime I do it seems to not have any effect on his appearance. So what's going on? If anyone could help me with this I'd appreciate it, I've just hit a brick wall with this strange occurence. Thanks everyone. Oh yeah, one more thing, I'm trying to change the texture variable to a pre-existing texture variant in the game and yes the Hutt's do have extra variants. Link to comment Share on other sites More sharing options...
stoffe Posted August 28, 2007 Share Posted August 28, 2007 Hey guys, I was wondering if anybody knew anything about the "TextureVar" parameter in .utc files and why it doesn't work? I'm currently trying to change the texture variable for a Hutt's character file and everytime I do it seems to not have any effect on his appearance. So what's going on? The TextureVariation field is used on items (such as clothing and armor), not on characters. You'll need to add a separate appearance type (in appearance.2da) for each differently textured variant of a creature, IIRC. Link to comment Share on other sites More sharing options...
SithRevan Posted August 28, 2007 Author Share Posted August 28, 2007 The TextureVariation field is used on items (such as clothing and armor), not on characters. You'll need to add a separate appearance type (in appearance.2da) for each differently textured variant of a creature, IIRC. Awesome, thanks for the information Stoffe. Link to comment Share on other sites More sharing options...
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