Darth Payne Posted December 15, 2007 Share Posted December 15, 2007 I'm wondering if there is a way to tie the power of the grenades with game progression. I'm asking because most of the grenades become almost worthless after enough game time. My opponents simply become to powerfull. If not, is there a mod that makes the grenades more powerfull? Link to comment Share on other sites More sharing options...
Aeroldoth Posted December 15, 2007 Share Posted December 15, 2007 I've already made one as part of a larger mod, but haven't released it yet. What it does is raises DC to 20 and gives most grenades about 50% more damage. It doesn't tie in game progression though. If you're interested, I suppose I could just zip up that part of it and send you a link. Link to comment Share on other sites More sharing options...
Darth Payne Posted December 15, 2007 Author Share Posted December 15, 2007 Thanks. That would be much appreciated. Link to comment Share on other sites More sharing options...
stoffe Posted December 15, 2007 Share Posted December 15, 2007 I'm wondering if there is a way to tie the power of the grenades with game progression. I'm asking because most of the grenades become almost worthless after enough game time. My opponents simply become to powerfull. If not, is there a mod that makes the grenades more powerfull? It's possible to mod what grenades do when they explode since it's scripted. The k_sup_grenade.nss script contains the impact script for the standard game grenades. In my game I've modded it so damage, save DC and duration increases with the demolitions skill rank of the character tossing it. Link to comment Share on other sites More sharing options...
Aeroldoth Posted December 15, 2007 Share Posted December 15, 2007 GRENADES.ZIP Stoffe, your mod sounds better. Danyael27, here's a rough overview of mine: All DCs go from 15 to 20, except for Poison. Damage goes from 20 to 30. Ion 15/45 is now 20/60. Plasma is 50 and Thermal is 70. I also lowered prices on Plasma from 750 to 250 and Thermal 2000 to 500. The grenade files change the in-game descriptions to reflect the changes. Link to comment Share on other sites More sharing options...
Darth Payne Posted December 15, 2007 Author Share Posted December 15, 2007 Thank Stoffe and aeroldoth. I'll give both of your ideas a try soon. aeroldoth, maybe you could see if there is a way to incorporate Stoffe's idea into your idea? Link to comment Share on other sites More sharing options...
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