GeorgNihilus Posted December 23, 2007 Share Posted December 23, 2007 Hi guys ... well I'm tired of seeing Kiph slicer (the green twi'lek of Iziz cantina and Onderon's Royal palace) typing 'all the time' on the console at Queen Talia's Royal Palace security room while I reach him and speak to him -after dealing with the 4 turrets and everything else there- ... but the typing animation doesn't seem to be activated by any script in the dialog itself (kiph.dlg) so ... where was that animation activated to work this out?? what should I check? thanks on advance Link to comment Share on other sites More sharing options...
darthriddick Posted December 23, 2007 Share Posted December 23, 2007 Your sure it's not activated in the .DLG? Link to comment Share on other sites More sharing options...
DarthJebus05 Posted December 24, 2007 Share Posted December 24, 2007 I'm pretty sure only the DLG activates animations. Could be wrong though. Link to comment Share on other sites More sharing options...
GeorgNihilus Posted December 24, 2007 Author Share Posted December 24, 2007 Yeah ... it's not in the .dlg for sure. I think I found the problem, but I have to check the script better ... there are 2 scripts named k_fab_kiph_ud.nss and k_fab_kiph_si.nss set by the kiph.utc of the level, in the OnSpawn and OnUserDefine fields of the Script tab ... these 2 have the animations it seems. Gonna see if I can edit them ... thanks guys and good modding! Link to comment Share on other sites More sharing options...
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