Jump to content

Home

Disabling Group Selection and Back to Ebon Hawk


Seamhainn

Recommended Posts

Hello!

 

The topic says it all. Does anyone know how that is accomplished? And if it is disabled, does the next module entered check on the availability?

 

Thanks and take care

 

The Unescapable byte field in the .ARE file for each area controls if the player can change out their party members (and if map travel is available in case of KOTOR 1) by default.

 

You can also toggle this via a script with the SetAreaUnescapable() function. If you pass TRUE as parameter value fast-travel and party selection is disabled, if you pass FALSE they will become enabled.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...