Seamhainn Posted January 16, 2008 Share Posted January 16, 2008 Hello! I want to spawn a npc. No problem there. But I want that the npc runs away from the pc as long as he is either alone or in solo mode. I assume that I need a script for the reaction of the npc and some waypoints the npc follows when the pc is not alone. Thanks for any help! Link to comment Share on other sites More sharing options...
DarthJebus05 Posted January 16, 2008 Share Posted January 16, 2008 Hmm, why not try the script at the end of Lehon/Unknown Planet? Carth runs away then. Link to comment Share on other sites More sharing options...
stoffe Posted January 16, 2008 Share Posted January 16, 2008 But I want that the npc runs away from the pc as long as he is either alone or in solo mode. I assume that I need a script for the reaction of the npc and some waypoints the npc follows when the pc is not alone. Do you need the NPC to just run away from the player in general when they approach, or should it run to a specific place? Link to comment Share on other sites More sharing options...
Seamhainn Posted January 16, 2008 Author Share Posted January 16, 2008 Do you need the NPC to just run away from the player in general when they approach, or should it run to a specific place? Actually it will be a runaround (until the player tries another approach, but tell nobody, please!). Take care Link to comment Share on other sites More sharing options...
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