Mandalore The Shadow Posted January 31, 2008 Share Posted January 31, 2008 how do i get to the map i made on the module editor Edit: let me restate that how do i put the edited module into my game so i can go there Link to comment Share on other sites More sharing options...
Stream Posted February 1, 2008 Share Posted February 1, 2008 You have to put the .mod files into the Modules folder in your main KoTOR/TSL directory and the use the warp cheat to get there. --Stream Link to comment Share on other sites More sharing options...
Mandalore The Shadow Posted February 2, 2008 Author Share Posted February 2, 2008 thanks Edit: it dident work Link to comment Share on other sites More sharing options...
Stream Posted February 2, 2008 Share Posted February 2, 2008 What is your module called? By that I mean the name of the .mod file - say you called it darth_hanhar001.mod you would open up the console and type warp darth_hanhar001 and press enter. --Stream Link to comment Share on other sites More sharing options...
Mandalore The Shadow Posted February 6, 2008 Author Share Posted February 6, 2008 ok ill try that Link to comment Share on other sites More sharing options...
Mandalore The Shadow Posted February 6, 2008 Author Share Posted February 6, 2008 thanks it worked i guess i did it wrong the last time Link to comment Share on other sites More sharing options...
Stream Posted February 6, 2008 Share Posted February 6, 2008 No problem dude, we all get it wrong to begin with. --Stream Link to comment Share on other sites More sharing options...
Mandalore The Shadow Posted February 9, 2008 Author Share Posted February 9, 2008 i have another question: How do you install something that changes a ncp that is already part of the map like if i went to the map mandalorian ruins and changed kex to a force zombie how would i make it so when i went there he was one and he was still a merchant and had same dialoge sry if thats confusing Link to comment Share on other sites More sharing options...
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