Mandalore The Shadow Posted January 31, 2008 Posted January 31, 2008 how do i get to the map i made on the module editor Edit: let me restate that how do i put the edited module into my game so i can go there
Stream Posted February 1, 2008 Posted February 1, 2008 You have to put the .mod files into the Modules folder in your main KoTOR/TSL directory and the use the warp cheat to get there. --Stream
Mandalore The Shadow Posted February 2, 2008 Author Posted February 2, 2008 thanks Edit: it dident work
Stream Posted February 2, 2008 Posted February 2, 2008 What is your module called? By that I mean the name of the .mod file - say you called it darth_hanhar001.mod you would open up the console and type warp darth_hanhar001 and press enter. --Stream
Mandalore The Shadow Posted February 6, 2008 Author Posted February 6, 2008 thanks it worked i guess i did it wrong the last time
Stream Posted February 6, 2008 Posted February 6, 2008 No problem dude, we all get it wrong to begin with. --Stream
Mandalore The Shadow Posted February 9, 2008 Author Posted February 9, 2008 i have another question: How do you install something that changes a ncp that is already part of the map like if i went to the map mandalorian ruins and changed kex to a force zombie how would i make it so when i went there he was one and he was still a merchant and had same dialoge sry if thats confusing
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