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Dialog help


DarthJebus05

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Is this in a line of the conversation?

 

Also, I'm having a bug with Carth's dialog. It skips a line after I altered it. I didn't change any scripts around. I changed the text, didn't add any new lines and removed the voice.

 

Erm, sorry, I don't know what you mean here. You can send me the file if you like. You know my addy, DJ...

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No, those go into the option which you want to go through only once. In the above example, and if you want to have that option just once, you use those two scripts talkedto and talktrue into "Finally, you're here... ". If you want THAt option once, you put those two scripts there.

 

I hope I understand your question right...

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As one particular npc can only have one accompanying dialogue (as far as I know, and, yes, I know that the party members do have more then just one file, but how that is merged is beyond my knowledge) I don't know how that can be accomplished.

 

My question is, why not to add the stuff which shall be said just once into your one .dlg file.

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I just realized that Carth has one conversation on the Endar Spire and his main conversation (How can I help, etc) doesn't start until you hit Taris.

 

Now for those that do know, how can I merge the "k_act_talktrue" and a Jounral/Recruit/etc script together?

 

Thanks for your great help, Seamhainn!

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