Jump to content

Home

Door problems in the Jekk'Jekk Tarr


patient_zero

Recommended Posts

Alright, so this has probably been asked many times. In fact I know it has, I searched but no topic held an answer that worked for me.

 

It's that lounge door in the Jekk'Jekk Tarr. It deflects Mira and sents her scuttling back down the ramp, then running back up again to try and get in, then scuttling back down again... Seeing her running about in circles was amusing the first few seconds, but once I realised she wasn't going to stop I got annoyed.

 

I'm a prolific saver, so I'll likely be able to reload before any given event on Nar Shaddaa if I know where I might have caused a problem. I've tried replaying the invitation from Viquis and the Atton bar fight, she still bounces off the door.

 

I've tried patching it, but it errors whenever it tries to touch my dialogue.tlk, even when I replace it with the Obsidian standard, though I did then try to install the manual patch, so I don't think patching it will necessarily help.

 

Is there anything in particular I could do to fix this? I'm pretty handy with KSE, so if there's a "door open" variable that might not have been set right I can fix it if I know what it's called.

Link to comment
Share on other sites

Do you have any mods installed? I once had similar problem with the Suvan Tam for TSL mod. That problem was caused by the mod overriding Visquis in the Jekk'Jekk Tarr so that his dialog didn't work. I solved the problem by removing the conflicting file, n_quarren002.utc, from the override before entering the Jekk'Jekk Tarr. The file can be restored after the Visquis plot is complete.

 

If your game is unmodded then I guess you have a corrupted save game. The only idea I can suggest is to load an earlier saved game, perhaps doing the quests in different order, and see if it works...

Link to comment
Share on other sites

  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...