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Need help in dialouges


bindo245

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when I start a dialog with a npc , and finish talking to him/her , and start again the same dialog comes up , is there any way to give 2 different dialogs ?

 

if you still dont get what i mean see this example

 

player: hi

npc: what

player: I'll leave you alone

end dialog

when I start the conversation again:

player: hi

npc: what

etc

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Yes.

 

If this dialog is for K1, then go to the first dialog node and in the “Script that fires when spoken” field you enter “k_act_talktrue”. In the “Script that determines availability” field you enter “k_con_talkedto”.

Now right click on the black text that says your dialogs name and press “Add New Entry”. Here you can write whatever you want and make how much new entrys and replies that you want. This will all show up the second time you speak to your NPC.

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