Erronis Posted March 13, 2008 Share Posted March 13, 2008 Does anyone know the animation name of the walking/running dual pistol flourish. The idle to melee (g6w1) flourish is too simple for me. the PC just pulls out her pistols...wow....The walking /running animation is much better. The PC twirls her pistols six-gun style. I would like to swap the two but I can't find the right animation name. Can someone help me with a quick reference? Thanks. Edit: What?....No one?.....someone has got to have an answer. Link to comment Share on other sites More sharing options...
Eefluxx Posted March 16, 2008 Share Posted March 16, 2008 Someone please correct me if I am wrong on this as I have never messed with the animations parts of the game. But maybe try g6f1 DB(Dual_Blaster)_wield_melee_to_melee or maybe g5f1 SB(Single_Blaster)_wield_melee_to_melee Like I said I don't know for sure but these may be what you are looking for Eefluxx Edit: Let me point out I don't know how to change one animation to the other but I am sure someone here does know how:) Edit2: After looking thru the tutorial section and playing around I can confirm that g6f1 is the animation you seek:) I can also confirm I just found a new toy to play with in animations 2da Link to comment Share on other sites More sharing options...
Erronis Posted March 17, 2008 Author Share Posted March 17, 2008 That's the stuff. A big help as always Eefluxx. Thanks. I don't know why the game programmers decided to relegate those animations to running only. Maybe they thought it was too flashy. Look out Josey Wales, the Jedi Exile is on your tail! Link to comment Share on other sites More sharing options...
Eefluxx Posted March 17, 2008 Share Posted March 17, 2008 The rifle animations have something similar where you cock the gun like a shotgun but I noticed with all of them you tend to freeze in your pose for a few seconds after you do it and if you move while you are "frozen" and then stop moving you still walk for a few paces Eefluxx Link to comment Share on other sites More sharing options...
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