.:Sam:. Posted April 7, 2008 Share Posted April 7, 2008 I haven't yet tested these but I am making a list of Scripts I think would be useful. They are all already in the database so just write them in the script field on the dialog editor. k_con_dark -Checks to see if player is Dark Side k_con_light - Checks to see if player is Light Side. k_con_neutral- Checks to see if PC is Neutral k_con_isfemale -Checks to see if player is Female k_con_isjedi -Checks to see if pc is Jedi k_con_ismale -Checks to see if PC is male k_con_isscout -Checks to see if PC ias a scout. k_con_issmug -Checks to see if PC is a smuggler k_con_issoldier -Checks to see if PC is Soldier k_con_npctalk- check if one of the NPC talk triggers has just fired. k_con_pereasy -Perform and easy persuasion check k_con_permed- Perform and Medium Persuasion check k_con_talkedto - Returns true if PC has not talked to this NPC before k_act_cmusic_off - Switches the music from the ambient background track to the combat music track k_act_cmusic_on - The description for this is the same as the above but I assume it switches the music from combat to ambient. k_act_darksml small shift towards the dark side k_act_darkmed medium shift towards the dark side k_act_darkhigh high shift towards the dark side. I'll add more as I find them. Link to comment Share on other sites More sharing options...
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